Talk about anything regarding the Nebula Warriors game.
User avatar
Posts: 656
Joined: Mon Oct 17, 2011 5:46 pm

Re: bugs/requests

Postby Chyriax » Mon Jan 30, 2012 2:35 pm

in my numerous games with bluewing, several ended in ties early on. some of these showed me as the winner, and some showed him as the winner. regardless of which outcome it showed, the counter in the lobby always showed one more win. i asked bluewing about it in one of the games, and it showed the same result of all victories when it was a tie for him. unfortunately, this was during that bug where victories in pvp weren't going to the db, so theres no possible way you could look back and see 2 wins reported from the same game.
incredible crystaline supporter of all allies and destroyer of all enemies,
User avatar
Posts: 493
Joined: Sat Oct 29, 2011 2:09 pm

Re: bugs/requests

Postby dark1n » Mon Jan 30, 2012 2:49 pm

i don't like this forced resolution of tied games.

either ties should be recognized and recorded as valid outcomes (that's my suggestion) or they should be broken in more sensible manner (for example a backup force arriving for both players; 3 ships one of which is another sab).
User avatar
Posts: 1130
Joined: Sat Sep 24, 2011 2:10 am
Location: Somewhere on Xyth core.

Re: bugs/requests

Postby DEEP SPACE » Mon Jan 30, 2012 7:30 pm

In case of tie:

Put a minigame that is where you and your opponent will choise between:

Laser cannon.
MT purple jelly.
Piece of metal.

The minigame is copy of "Rock, Paper, Scissors".

Laser cannon destroys the MT purple jelly.
MT purple jelly eats the piece of metal.
The piece of metal resist the laser and bump it cannon.
:rl: DEEP SPACE :rl:
The Spectralis core.
Now in an Arcane Voidsplitter.

My image collection - My game profile

Return to “Nebula Warriors”

Who is online

Users browsing this forum: No registered users and 1 guest