List Of Stupid Ideas

Talk about anything regarding the Hidden Dimensions core game and HD Spectrum.
Zolar Kenith
Posts: 8
Joined: Sat Jun 29, 2013 5:32 am

Re: List Of Stupid Ideas

Postby Zolar Kenith » Thu Feb 26, 2015 10:30 pm

People may I have your Attention. do I have you attention, good because here comes the next part of the Jontron Pack.

Spooky Scary Skeletons!
3 :rl:

all ships in the field are Disabled and lose 15 Defense.

Grommet
3 :rl:

1 random opposing ship is destroyed and all the others lose 99999 Attack.

I Ain't Having that shiet!!!
6 :rl:

the next 10 turns your base takes no damage.

XBAX!
4 :rl:

1 Random opponent building is destroyed and 1 of the opponents ships are disabled

OOOOOOHHH!
2 :rl:

Player and opponent are given 25 random energy

A BILLION DOLLARS!!!!
8 :rl:

all players energy's are maxed out

Pumkinton
2 :rl:

2/15
Play: if spooky scary skeletons is in deck it is brought to the players hand
Auto: Retaliation 2
Action: 4 :rl: Soul Steal, Generates 1 energy of players choice and steals it from opponents energy bank, if the energy isn't present in the opponents bank it gains 1 attack

Atomic Bird
4 :rl:

5/18
Play: Can attack when launched
Action: 10 :rl: Assplogion, sprays Bird acid dealing 15 damage on the three nearest targets and card is destroyed

Radioactive bird
1 :rl:

2/10
Auto: loses 1 defense each turn
Action: Slice, Cuts nearest enemy dealing 3 damage.

Bubsy
7 :rl:

8/30
Play: Blocker is sent to opponents deck
Auto: 3 Resistance
Action: 2 :rl: annoying pun, Deals 8 damage to one opponent, but doesn't attack during the turn.

Commodore 64

Play: Heals 1 random ship 12 health
Auto: Generates 1 random energy, opponents base loses 1 health

Sega Genesis

Auto: Generates 1 random energy, and provides 2 base Resistance.
Action: self-destructs to deal 5 damage to 1 enemy selected by player.


did you like?
Want more let me know.
Don't know who Jontron is Go here https://www.youtube.com/user/JonTronShow

:ca: Long Live the Ca'anians! :ca:
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joacobanfield
Posts: 791
Joined: Tue Apr 02, 2013 2:56 am
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Re: List Of Stupid Ideas

Postby joacobanfield » Thu Feb 26, 2015 10:54 pm

Duck Hunt:
0 :ar:
Summon a family game with Light Gun, The Duck hunt game, Joacobanfield. Just sit back and enjoy the one-handed awesomess.
Also worke with Time Crisis 4
We are "Joacobanfield".
I joined up about 2 years ago.
Wrote a bit of TTOFH and a little secret project.
Oh, I also love Disney/Pixar´s Inside Out.
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DEEP SPACE
Posts: 1127
Joined: Sat Sep 24, 2011 2:10 am
Location: Somewhere on Xyth core.

Re: List Of Stupid Ideas

Postby DEEP SPACE » Fri Feb 27, 2015 5:20 pm

Well, I don't know what Jontron is, but I guess is a SEGA game. :p

Tough I still found it fun.
:rl: DEEP SPACE :rl:
The Spectralis core.
Now in an Arcane Voidsplitter.
In other words: DEEP SPACE TO THE MAX POWER!


My image collection - My game profile
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joacobanfield
Posts: 791
Joined: Tue Apr 02, 2013 2:56 am
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Re: List Of Stupid Ideas

Postby joacobanfield » Sat Feb 28, 2015 11:39 pm

Arrow
Free
Points your cursor to a random ship in the field
We are "Joacobanfield".
I joined up about 2 years ago.
Wrote a bit of TTOFH and a little secret project.
Oh, I also love Disney/Pixar´s Inside Out.
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DMsChoice
Posts: 49
Joined: Sun Mar 27, 2016 2:14 pm

Re: List Of Stupid Ideas

Postby DMsChoice » Mon Mar 28, 2016 9:49 am

Inspired by xElite:

Quick Repair Yard (Human Defensive Structure)
Cost: 1 :hu:
CIP: Repairs base and all allied ships by 5
Permanent: Whenever a ship is played, this structures activatable ability can be used again
Acti: 1 :hu: Take a target ship you own back to your hand, provided yor hand isn't full.

But another really stupid idea:
-Play a Techno Mimic
-Play another Techno Mimic
-Copy Techno Mimic with Techno Mimic...

Oh, and how about this?
Chaos Spark
Cost: 1 :rd: 1 :xy:
Attack and defense are equal to the number of ships in play
Every ship that deals damage to this ship is destroyed

Edit: Had to add a permanent ability to the Quick Repair Yard. Now it's really broken! ;D
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(Art credits to: MyHysteria)
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Joacobanfield2
Posts: 25
Joined: Tue Feb 02, 2016 7:19 pm

Re: List Of Stupid Ideas

Postby Joacobanfield2 » Thu Apr 07, 2016 7:51 pm

Expanding on the Techno Mimic idea, use it to copy a ship that "absorbs 10 energy, from all stocks, then self destructs" (Like Chaos Moth) when it can only absorb less than 10 energy...
Or, if you want to really annoy yourself, VoidBringers. You´ll take massive base damage in no time if you can´t win first. (Or you might just lose both to the 1-legend-in-play thing)

Chaos Spark should have a 10+what you suggested for proper breaking. Else I´d just deploy a Shatterer angaist it.
I write some stuff...
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DMsChoice
Posts: 49
Joined: Sun Mar 27, 2016 2:14 pm

Re: List Of Stupid Ideas

Postby DMsChoice » Tue Nov 15, 2016 12:11 pm

ASTEROID HUNTER
Elite AR carrier
6 :rl:
CIP: Spawn a 0/12 asteroid in every free ship slot
Auto: Spawn a 0/12 asteroid in a random free ship slot
Acti: 0 - Destroy a targeted asteroid. Spawn new asteroids with strength 0 and a defense of half the destroyed asteroid's defense in two random free ship slots.
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(Art credits to: MyHysteria)
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Joacobanfield2
Posts: 25
Joined: Tue Feb 02, 2016 7:19 pm

Re: List Of Stupid Ideas

Postby Joacobanfield2 » Fri Dec 02, 2016 8:53 pm

...
God forbid.

Also, I think you should neverevereverever play with randomizer+morphing space+fortress mode.

It can and it will drive you crazy/kill you, second most likely.
I write some stuff...
Like this.
http://my.w.tt/UiNb/KDovSKMsPB

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