====== Techno Booster (TM/HU) ====== {{ http://nulll-void.com/games/hd3/crds/technobooster.jpg?nolink }} ====== Card Info ====== **Race** : {{:hidden:tm.png?nolink}} [[hd3:cards:list_tm|Technomancer]] / {{:hidden:hu.png?nolink}} [[hd3:cards:list_hu|Human]] **Type** : ship ([[hd3:cards:list_sup|Support]]) **Rarity** : [[hd3:rarity#elite|elite]] **Stats** : 2 attack, 33 defense **Cost** : 2 {{:hidden:eng7.png?nolink}} 2 {{:hidden:eng1.png?nolink}} ====== Abilities ====== **played** : Every allied Technomancer ship gets 1 attack and every allied Human ship gets 3 defense. **activatable** : Target ship gains 2 defense. (cost : 1 {{:hidden:eng7.png?nolink}}) ====== Mercenary : Motokuru ====== Note : the stats and abilities below are the core stats of this card without any upgrades. Mercenaries generally receive an upgrade that affects their stats or abilities. **Stats** : 3 attack, 33 defense **Cost** : 2 {{:hidden:eng7.png?nolink}} 2 {{:hidden:eng1.png?nolink}} **played** : Every allied Technomancer ship gets 1 attack and every allied Human ship gets 3 defense. **activatable** : Target ship gains 3 defense. (cost : 1 {{:hidden:eng7.png?nolink}})