Table of Contents

Compatibility modes

A compatibility mode is a collection of values and settings specific for a single target game. Each game the editor supports will have it's own compatibility mode. When working in the editor, one of the first things to do is select which compatibility mode should be active.

The settings stored per compatibility mode describe the following :

Technospire II

Technospire maps are always 25 colums wide and 19 rows high.
Grids are 48x48 pixels by default, a scale mode of 1/2 is supported in the editor.
Behaviours for entities are not supported.

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