passive : Fast : this ship can attack the turn it enters play.
passive : Unstable : this card self-destructs at the end of owner's turn.
played : Creates a fast, unstable copy of itself in a random empty slot.
Note : the stats and abilities below are the core stats of this card without any upgrades. Mercenaries generally receive an upgrade that affects their stats or abilities.
Stats : 8 attack, 1 defense
Cost : 1 1
passive : Fast : this ship can attack the turn it enters play.
passive : Unstable : this card self-destructs at the end of owner's turn.
played : Creates a fast, unstable copy of itself in a random empty slot.