automatic : Repairs for 3 HP.
activatable : Becomes unblockable until the start of your next turn. (cost : 2 )
Note : the stats and abilities below are the core stats of this card without any upgrades. Mercenaries generally receive an upgrade that affects their stats or abilities.
Stats : 6 attack, 40 defense
Cost : 6 2
automatic : Repairs for 4 HP.
activatable : Becomes unblockable until the start of your next turn. (cost : 2 )