played : Drains up to 2 to repair all allied ships for 2 HP for each energy drained.
automatic : Repairs neighbouring ships for 4 HP.
Note : the stats and abilities below are the core stats of this card without any upgrades. Mercenaries generally receive an upgrade that affects their stats or abilities.
Stats : 4 attack, 36 defense
Cost : 5
played : Drains up to 2 to repair all allied ships for 2 HP for each energy drained.
automatic : Repairs neighbouring ships for 4 HP.