Table of Contents

Techno Booster (TM/HU)

nulll-void.com_games_hd3_crds_technobooster.jpg

Card Info

Race : Technomancer / Human

Type : ship (Support)

Rarity : elite

Stats : 2 attack, 33 defense

Cost : 2 2

Abilities

played : Every allied Technomancer ship gets 1 attack and every allied Human ship gets 3 defense.

activatable : Target ship gains 2 defense. (cost : 1 )

Mercenary : Motokuru

Note : the stats and abilities below are the core stats of this card without any upgrades. Mercenaries generally receive an upgrade that affects their stats or abilities.

Stats : 3 attack, 33 defense

Cost : 2 2

played : Every allied Technomancer ship gets 1 attack and every allied Human ship gets 3 defense.

activatable : Target ship gains 3 defense. (cost : 1 )