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        <title>NULLL Games wiki hd3:manual</title>
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    <item rdf:about="http://nulll-void.com/games/wiki/doku.php?id=hd3:manual:abilities">
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        <dc:date>2015-12-28T09:27:34+00:00</dc:date>
        <title>hd3:manual:abilities</title>
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        <description>Abilities

Cards in HD3 always come with one or more abilities. These abilities are seperated in different ability classes, which determine how or when the ability is active.

Click here to return to the HD3 overview page.

Click here to return to the manual index.</description>
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        <dc:date>2015-11-15T10:36:24+00:00</dc:date>
        <title>hd3:manual:accounts</title>
        <link>http://nulll-void.com/games/wiki/doku.php?id=hd3:manual:accounts</link>
        <description>Account

An account is optional, and does not provide any gameplay advantages, but does give access to the savegame sync feature, which can be used to either backup your progress to a server, or transfer it over to a version of the game you have on another device. Setting up and managing an account is done via the account screen on the main menu.</description>
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        <dc:date>2015-11-15T10:36:24+00:00</dc:date>
        <title>hd3:manual:achievements</title>
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        <description>Achievements

HD3 contains 87 achievements. Unlocking them can grant cards, boosts and mercenaries, and can even unlock upgrade slots for your flagship. The progress towards completing achievements is documented in detail in the profile screen.

Click here to return to the HD3 overview page.</description>
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        <dc:date>2016-04-27T09:24:14+00:00</dc:date>
        <title>hd3:manual:ambush</title>
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        <description>Ambush game mode

Ambush is an event game mode, meaning it's only available through the events screen. Ambush duels will be made available regularly through the events screen, but will generally come with a fixed difficulty level and setup.

Click here to return to the HD3 overview page.</description>
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        <dc:date>2016-04-27T09:23:43+00:00</dc:date>
        <title>hd3:manual:blueprint</title>
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        <description>Blueprint game mode

Blueprint is an event game mode, meaning it's only available through the events screen. Blueprint duels will be made available regularly through the events screen, but will generally come with a fixed difficulty level and setup.</description>
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        <dc:date>2015-12-28T11:58:46+00:00</dc:date>
        <title>hd3:manual:boosts</title>
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        <description>Combat boosts

Combat boosts are consumable items that can be selected to provide players with a wide range of benefits during combat. On the combat screen, boosts will function similar to trigger auras.

Click here to return to the HD3 overview page.

Click</description>
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        <dc:date>2016-02-02T10:59:56+00:00</dc:date>
        <title>hd3:manual:bugs</title>
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        <description>Reporting bugs and problems

Before reporting a problem, consult the list of known known issues. Some of the entries on that page no longer need to be reported, while others require more info (and thus more reports) to aid in fixing them.

Click here to return to the HD3 overview page.</description>
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        <dc:date>2015-12-28T08:15:04+00:00</dc:date>
        <title>hd3:manual:cards</title>
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        <description>Cards

HD3 currently has 496 different core cards, but in-game (for certain game modes and settings) players can encounter countless variations on these cards.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Acquiring cards</description>
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        <dc:date>2016-05-26T09:17:55+00:00</dc:date>
        <title>hd3:manual:drops</title>
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        <description>HD3 droprates

Winning a duel can result in you gaining cards, boosts, mercenaries and tokens. The chances (and in some cases, amounts) of these various items that can be won, depend on the difficulty of the opponent and the type of duel that was played.</description>
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        <dc:date>2015-11-15T10:36:25+00:00</dc:date>
        <title>hd3:manual:environments</title>
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        <description>Environments

Environments are modifications that are applied to the game board as whole, often in the form of effects that happen when either player performs a certain action, or when a turn or round begins. Environments can be added to a duel against the AI through the</description>
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        <dc:date>2016-04-05T08:39:36+00:00</dc:date>
        <title>hd3:manual:exploration</title>
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        <description>Exploration

Exploration is a game mode through which players can progress to unlock more content and discover more and more challenging opponents.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Overview

Exploration is split up in two parts : there's regular exploration and gate exploration (or hidden dimensions). Regular exploration needs to be completed to grant access to the dimensional gate, which in turn makes gate exploration available.</description>
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        <dc:date>2015-12-28T11:59:59+00:00</dc:date>
        <title>hd3:manual:flagship</title>
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        <description>Flagship

The flagship is a customizable ship card that always starts in the opening hand.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Combat interactions

The flagship starts off in the opening hand, but doesn't take up a card slot for other cards, so it's possible to still have 8 cards in hand. During combat, the flagship is treated like any other ship card, except that once it has been destroyed, it does not go to the scrapyard.</description>
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        <dc:date>2015-11-15T10:36:26+00:00</dc:date>
        <title>hd3:manual:levels</title>
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        <description>Experience and leveling up

Winning a duel grants experience. At certain amounts of experience collected, players will level up, which in turn can unlock new things (see the unlocking article for more info). The amount of experience gained generally depends on the difficulty of the opponent that's being duelled.</description>
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        <dc:date>2015-12-28T10:21:21+00:00</dc:date>
        <title>hd3:manual:mercs</title>
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        <description>Mercenaries

Mercenaries are powerful ships that can be collected by defeating mercenary bosses. Every non-legendary ship card in the game has a mercenary variant that's slightly stronger than the original ship. Mercenaries also always come with an additional, random upgrade.</description>
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        <dc:date>2016-02-05T09:27:08+00:00</dc:date>
        <title>hd3:manual:savefiles</title>
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        <description>HD3 game files

HD3 may create a minimum of 2 permanent files, and a number of optional files. All these files end up in the same folder.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

File locations

Windows : the general location is C:\Users\[your username]\NULLLsaves\HD3</description>
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        <dc:date>2016-02-02T10:55:12+00:00</dc:date>
        <title>hd3:manual:settings</title>
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        <description>HD3 game settings

Most settings can be adjusted in the settings screen, accessible from the main menu of the game. A few settings can only be changed by modifying the HD3settings.ini file, found in the HD3 files folder.

Click here to return to the HD3 overview page.</description>
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        <dc:date>2016-05-26T09:18:26+00:00</dc:date>
        <title>hd3:manual:start</title>
        <link>http://nulll-void.com/games/wiki/doku.php?id=hd3:manual:start</link>
        <description>HD3 Game manual

This page provides links to all articles in the game manual.

Click here to return to the HD3 overview page.

Index

	*  cards : basic info about cards and links to various card lists
	*  card abilities : an overview of ability classes and related mechanics</description>
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        <dc:date>2016-07-21T18:31:16+00:00</dc:date>
        <title>hd3:manual:tactical</title>
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        <description>Tactical game mode

Tactical is available from the battle setup screen (in pro mode only) from player level 16 onwards.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Overview

Unlike regular duels, the decks of the opponents are fixed. This means that everytime players face a specific opponent, that opponent will have the same deck. Decks are centered around a certain card, and the 'opponents' screen will show which card this is.</description>
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        <dc:date>2015-11-15T10:36:27+00:00</dc:date>
        <title>hd3:manual:trader</title>
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        <description>Trader

The trader provides players with the opportunity to turn one kind of item into another. The trader screen is unlocked for players that are level 18 or higher.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Trade options</description>
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        <dc:date>2015-11-15T10:36:27+00:00</dc:date>
        <title>hd3:manual:unlocks</title>
        <link>http://nulll-void.com/games/wiki/doku.php?id=hd3:manual:unlocks</link>
        <description>Unlocking additional content

As players reach certain levels or attain specific achievements, additional content will become unlocked.

Click here to return to the HD3 overview page.

Click here to return to the manual index.

Unlocks based on level

Core gameplay features as well as additional gameplay modes will be unlocked a certain levels :</description>
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