Game-wide changes to the UI have been implemented alongside a new UI look. This new system should improve realtime performance, as well as lower prerender times, reduce memory use, and make it easier to update individual screens where needed. Alongside these updates, a number of screens also have their layout changed, and some of these updates are done in preparation of planned features.
Changed how the font preparation step during the initial game loading worked. The end result is the same, but the new process is a lot faster than the original setup.
Several game-wide minor performance improvements related to graphics rendering and preparation.
Decklist screen has been moved to the new UI system, except for dialog boxes. The boosts button has been removed, in preparation of the upcoming boosts overhaul. Left and right arrow keys can be used to browse the list of decks. Up and down arrows to change the currently selected deck. Holding ctrl down while using the up and down arrows will move the selected deck up or down in the list. Escape key closes dialog boxes.
Battle setup screen has been moved to the new UI system, except for dialog boxes. The environments button has been removed, in preparation of the upcoming deckmods/environments overhaul. Holding ctrl down while changing the difficulty level of opponent decks moves the difficulty by 25 instead of the usual 5. Escape key closes dialog boxes. This screen still contains some placeholder texts and functionality.
Flagship editor screen has been moved to the new UI system, except for dialog boxes. Escape key closes dialog boxes. Card popup update default delay increased slightly. Card popup rendering is still on the old system, which isn't optimized yet.
Loading and menu screens have been moved to the new UI system, except for dialog boxes. The menu now has an exit button to quit the game in the top right corner. Escape key closes dialog boxes, and when no dialog box is open, escape will bring up the exit confirmation box. Similar behaviour is present on android for the back button.
Game over screen has been moved to the new UI system. This is still a placeholder screen for now.
Opening hand screen has been moved to the new UI system, except for card popups. Boost selection has been removed, in preparation of the upcoming boosts overhaul. The screen-wide dark overlay that comes with the card popup has been disabled until the card popup has been moved to the new system.
Deck editor screen has been partially moved to the new UI system. Card popups, dialog boxes and card renders are still using the original system.
The boost image loading and processing steps have been removed from the loading screen in preparation of the upcoming boosts overhaul. Any boost images created by the game are currently still saved on your device, but a future patch will clean these up.
Fixed a crash that could occur when the custom card generator tried to create cards with exit abilities while operating in random mode.
Fixed a game freeze that could occur when the custom card generator, in random mode, tried to give a carrier or shipyard a spawn of a race that hasn't been added yet.