Table of Contents
HD Xyth laboratory
This page lists the card combos that result in dual color cards in the laboratory.
Default combos
The order in which the two cards are entered into the laboratory does not matter for these combos
Energy structures
The 4 default energy structures for all races excluding Rift Demons can be combined with each other to create dual energy structures (provided the cardset contains a dual energy structure for a particular combo). If a certain combo has access to two different dual color structures, the order in which you enter the cards in the laboratory will determine the end result. Example : if you add a 'Solar Harvester' (HU) and 'Antimatter Plant' (CA) in this order, you can create an 'Antisolar Plant' (HU/CA), but if your add the CA structure before the HU structure, you'll get a 'Solarfusor' (CA/HU) instead.
To create dual color structures where one of the races is Rift Demon, you can use the 4 default energy structures for the other race, but only two structures can be used for the Rift Demon race : Energy Rift and Lesser Rift.
Rift Demon Channelers
There are 7 dual color Channeler actions, to create these, use one of the following 4 Rift Demon actions : Energy Burst, Overload, Rift Bolt or Elemental Channeler.
Then combine them with the following actions to create the racial channelers :
Use Torpedo to create Solar Channeler
Use Repair to create Dark Channeler
Use Crystal Affinity to create Crystal Channeler
Use Fusion Jet to create Fusion Channeler
Use Ravage to create Gravimetric Channeler
Use Energy Warp to create Chaotic Channeler
Use Advance Knowledge to create Dimensional Channeler
Additional Links & Info
Pages on the NULLL forum :
HD Xyth forum.
Wiki pages :
HD Xyth overview page
HD Xyth game manual
HD Xyth weekly war scores
HD Xyth detailed game statistics
HD Xyth screenshots & media
Hidden Dimensions general glossary